Tristan

Hafkenscheid

Level Designer | Game Developer

Passionate level designer focused on crafting immersive, well-balanced game worlds through thoughtful iteration, precise mechanics, and player-first design. I specialize in refining flow, pacing, and spatial rhythm to create engaging experiences that feel intuitive, rewarding, and deeply playable.

Click on an image to navigate to the project page or click portfolio to see all my projects

Unicorn Unicycle

LuvBug Learning - Shipped Game

Battle of Barad-dûr on Minas Tirith

Personal Project

Graveyard Shift

Personal Project