Tristan
Hafkenscheid
Level Designer | Game Developer
Passionate level designer focused on crafting immersive, well-balanced game worlds through thoughtful iteration, precise mechanics, and player-first design. I specialize in refining flow, pacing, and spatial rhythm to create engaging experiences that feel intuitive, rewarding, and deeply playable.
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Unicorn Unicycle
LuvBug Learning - Shipped Game
Battle of Barad-dûr on Minas Tirith
Personal Project
Graveyard Shift
Personal Project